Third Coast, 878 Airsoft, and Xtreme Airsoft bring you ROLLING THUNDER II, the follow up Vietnam MILSIM Event to Rolling Thunder.
878 Airsoft's Field is the location, check them out at
https://www.facebook.com/878Airsoft/
TIER 1 mission will be offered.
Uniform and weapon requirements
FORCES
Conventional Allies (ARVN, US Military, Australians)
Frontline infantry troops searching out the enemy in patrols through the jungle and rice paddies of Vietnam.
UNIFORM: OD Green or Ranger Green (combat shirts are acceptable), for Australians non digital AUSCAM
BLUFOR WEAPONS ONLY
Special Operations Group (SOG)
Special Forces unit that conducts deep patrols behind enemy lines and other dangerous missions.
UNIFORM: Green Tiger Stripe and early pattern Woodland
BLUFOR AND REDFOR WEAPONS
North Vietnamese Army (NVA)
Frontline infantry troops that attack as coordinated units
UNIFORM: Khaki tan (combat shirts are acceptable)
REDFOR WEAPONS ONLY
Vietcong
Guerrilla fighters that ambush from cover and retreat back once they have wiped out their enemies.
UNIFORM: Solid black (Rice Hat preferred!)
REDFOR WEAPONS ONLY
For list of BLUFOR and REDFOR weapons see below in weapons section.
Operations Schedule will be published soon.
ALL PLAYERS MUST HAVE HYDRATION ON THEIR PERSON AT ALL TIMES WHEN IN THE PLAYING AREA!
General uniform and weapon regulations (period specific)
This is meant to be an immersive event true to the time period! Of course it cannot be perfect and for the sake of gameplay liberties are given. However the following items are not permitted at this game:
1. FAST or MICH helmets are a NO-GO!
Neither side was using any helmet of this type or similar. US troops can run green boonie hats, green caps, green bandanas, or M1 helmets. M1 Helmets are preferred!
2. No weapons can be fielded with attachments, including suppressors!
Vietnam was old school. M16, AKs, whatever they may be must not be fitted with rails, lights, optics, or other attachments. Your weapon must fit the time period as closely as possible. We will allow M16s that are not of the Vietnam era as long as they retain the plastic handguard and carrying handle sight, and the same goes for M4s to simulate an XM177 rifle. Weapons such as the M700, M14, and other sniper weapons may be fitted with a scope and you may use a picatinny rail to attach the scope.
3. Plate carriers are a no go!
While flak jackets were prevalent at that time amongst US forces, they are not the same as a plate carrier. You are welcome to wear other chest rigs and load bearing equipment, and are encouraged to wear a flak jacket as a US soldier if able.
WEAPON REGULATIONS
FPS/Joules As per TCA ROE
MIDCAPs only unless running a RPK, BAR, BRUNO.
BLUFOR WEAPONS
M14, M700/VSR-10, M16 (with carrying handle and plastic handguard only), XM177, M4 Carbine (with carrying handle and plastic handguard only), FN FAL, M60, Stoner 63, MP5 (MACV SOG team only), Uzi, M79 Grenade Launcher, M72 LAW, Shotgun. World War II weapons are ok as well.
REDFOR WEAPONS
AK47/AKM, AK74 (wood only), AK74U (wood only), RPD/RPK (wood only), Dragunov SVD (wood only), PKM, RPG-7, Uzi, FN FAL, Mosin-Nagant, PPSH-41, or any other WW2 weapon
Tickets will go on sale soon.