Indoor CQB open play!
Sat 10am-8pm
Sun 12pm-8pm
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DETAILS |
Indoor CQB open play!
Sat 10am-8pm
Sun 12pm-8pm
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VENUE |
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Tickets |
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Rentals |
Full service rentals:
AEG Valken BM
Valken/WE Tech Pistols
Thunder V's
Body Armor
Jumpsuits
Gloves
Mask
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Food Services |
Burgers
Pizza
Mexican
Seafood
Chinese
Airsoft General Rule Set |
1.FIRST AND FOREMOST, RESPECT YOUR MARSHAL, FELLOW PLAYERS, SPECTATORS AND OUR GENERAL STAFF.
2.MINIMUM AGE OF WALK-ON PLAY IS 10.
3.ALL
PERSONAL WEAPONS WILL BE IN A PROPER CASE/BAG WITH YOUR MAGS OUT! THIS
IS LOCAL POLICE REQUIREMENT. WHEN WEAPON IS IN THE OPEN A BARREL SOCK
MUST BE WORN AND THE MAGAZINE MUST BE REMOVED. ONCE INSIDE THE CQB ARENA
YOU CAN REMOVE SOCK.
WE NEED TO BE PROACTIVE REGARDING SAFETY AS AIRSOFT IS ALWAYS UNDER A MAGNIFYING GLASS!
4.NO
SHOWING OFF, DRY-FIRE OR ANY PLAYING WITH WEAPONS OUTSIDE INDOOR
FACILITY AND PARKING LOT! THIS IS LOCAL POLICE REQUIREMENT AND
INSURANCE.
5.Please respect our gear and facilities! Help take care of us and we WILL take care of you!
6.AUTOMATIC RIFLES WILL BE ALLOWED AT MAXIMUM RATE OF FIRE AT 20 BALLS PER SECOND STIPULATED BY INSURANCE.
7.ALL
WEAPONS GOING ONTO CQB FIELD WILL BE CHRONOGRAPHED ON ENTRY AND COULD
BE SUBJECTED TO RANDOM CHECKS BY STAFF. YOU WILL NOT ASKED TO SURRENDER
YOUR WEAPON BUT NEED TO FOLLOW STAFF INSTRUCTIONS. SET WEAPON TO LEGAL
SPEED. IF CAUGHT WITH A "HOT" GUN YOU WILL GET A FIRST AND FINAL
WARNING!
8.THERE WILL BE NO BLIND FIRING.( BLIND-FIRE: SHOOTING LIKE A GANGSTER BEHIND AN OBSTACLE NOT KNOWING WHAT YOU ARE SHOOTING AT)
9.BE HONEST AND CALL YOUR HIT! THIS RULE HAS A 3 STRIKE TO IT AND YOU WILL BE ASKED TO LEAVE THE ARENA AND FACILITY!
10.WHEN HIT YOU WILL PLACE A RED CLOTH/RAG ON YOUR HEAD INDICATING DEAD PLAYER. DEAD MEN DON'T TALK! 3 STRIKE RULE IN AFFECT!
11.WE WILL NOT TOLERATE PLAYERS SHOOTING AT MARSHALS OR DEAD PLAYERS!
12.FULL
SAFETY GEAR WILL BE USED AT ALL TIMES WITHIN CQB ARENA. GEAR WILL BE A
TAC HELMET FOR UNDER 18's, EYE PROTECTION RATED BY ANSI 87.1 1989 RATED,
HALF FACE MESH MASK. NO MESH GOGGLES! TO OPERATE A LEGAL FIELD WITHIN
INSURANCE GUIDELINES THIS IS A MUST!
WE ARE HERE TO PROVIDE YOU OUR CLIENT A SAFE ENVIRONMENT TO PLAY IN.......................THERE IS ONLY ONE RAMBO, AND HE ISRETIRED!
13.HPA TANKS WILL BE CHECKED FOR LEGAL HYDRO DATE! WE WILL NOT FILL THEM. RENTALS WILL BE AVAILABLE.
14.NO
CLIMBING ON OR THROUGH OBSTACLES OR PROPS. NO, I SAY AGAIN NO SHOOTING
AT LIGHTS, SMOKE MACHINES, LASERS, STROBES, SPEAKERS, UV OR ANY OTHER
DEVICE! THESE ITEMS IS THERE TO ENHANCE YOUR GAME PLAY, DON'T RUIN IT
FOR PLAYERS THAT APPRECIATE OUR EFFORTS! THIS WILL CAUSE YOU TO LEAVE
AND SERVE A BAN AT ALL MR PAINTBALL INTERNATIONAL, SPEC OPS GROUP, TRAD
ENGINEERING OR PAINTBALL INDIANAPOLIS LLC FACILITIES!
15.NO SMOKE
GRENADES WILL BE ALLOWED AT THE INDOOR CQB ARENA. ANY OTHER DEVICES,
THUNDERBANG, HANDGRENADE OR MOCK PROPS NEED TO BE PASSED AND INSPECTED
BY MANAGER OR PERSON IN CHARGE.
16.ALL OTHER MINOR RULES WILL BE ANNOUNCED AT SAFETY BRIEFING BY GROUPS MARSHAL.
WEAPON VELOCITY
AIRSOFT
The
maximum velocity of all weapons shall be referenced in the form of
muzzle velocity in feet-per-second with the Hop-up turned off, using
0.20-0.25-0.28 gram BB. Muzzle velocity reducers are not permitted on
any replica. The muzzle energy is listed for actual chronograph
measurement purposes in accordance with the Muzzle Energy Table and for
use in accordance with the Spec Ops Group(SOG) Chrono Procedure.
For safety reasons these are the official fps limits:
Indoor
& CQB Velocities: During indoor events and/or Close Quarters
Battles, the indoor velocity rule is to be observed at all times. No AEG
(Automatic Electric Gun), Gas Gun, or electric/gas pistol that is set
full-auto or burst-selected is allowed to fire above 300fps or 0.83J.
This is a hard limit. Pistols and semi-auto rifles will adhere to Pistol
and Rifle Velocities of 350fps or 1.15J as stated below. Personal
safety, as always, is especially important during indoor games. Stock
AEGs can still be hazardous at close distances. Users will aim torso or
lower as situation allows. Users are recommended to follow the Personal
Safety Protection guidelines above.
Riflemen Velocities: During
outdoor events, the Outdoor Velocity rule is to be observed at all
times. Unless otherwise specified, regular AEGs are restricted
to 400fps or 1.48J spring level. A surrender should be presented for any
engagements under the 20 feet rule. AEGs are NOT to be used when 20
feet or closer to another player. If there is a risk of a player not
taking the surrender in tight situations, use your approved sidearm. If
your field and/or event is using the Specialty Velocity Rules below, be
sure to adhere to the additional safety rules that go along with those
velocities.
Support Weapon Velocities: During outdoor events,
this type of specialty velocity can be used. It however has its' own set
of operational guidelines that must be followed. This specialty
velocity of 450fps or 1.87J may be only be used at distances over
40feet. No support weapon will be permitted above this hard limit. If a
player is within 40 feet, you may not use this gun/velocity. A secondary
gun that meets the Standard Outdoor Velocity must be carried as well
for any engagements under the 40 feet rule. Support Weapons are defined
as those weapons specifically purpose-designed to be used in a support
role featuring belt-feed with QD barrel. Illustrative examples would be
accurate replicas of the M249 & variants, M60 & variants,
M240, MG42, MG34, Shrike, HK21/23, PKM, Negev, and others with the
required features. Despite missing these features, the RPK will be
grandfathered in with no other exceptions.- A regular AEG assault rifle
with a box mag shooting over 400fps spring level does not constitute a
support weapon!
Sniper Weapon/DMR Velocities: During outdoor
events, this type of specialty velocity can be used. It however has it's
own set of operational guidelines that must be followed. This specialty
velocity of 550fps or 2.8J may be only be used at distances over
100feet. No sniper weapon replica will be permitted above this hard
limit. If a player is within 100 feet, you may not use this
gun/velocity. A secondary gun that meets the Standard Outdoor Velocity
must be carried as well for any engagements under the 100 feet rule.
Sniper Weapons are defined as bolt action or semi-automatic only. Any
weapon with the ability to be switched full auto does not constitute a
sniper weapon!
Pistol Velocities: Semi-auto gas, electric, or
spring pistols are restricted to 350fps or 1.15J. This is a hard limit.
This muzzle energy guideline applies to indoor and outdoor skirmishing
when the pistol is used with the intent of a secondary/backup weapon.
This applies to engagements inside the minimum engagement distance of
AEG, support weapon, and sniper rifle categories. In all instances,
these replicas should be aimed center-mass or lower. In cases where a
high-power pistol is used, it must follow the AEG, support weapon,
or sniper rifle category based on its' muzzle energy output.
Night
Game Velocities: During games held in a nighttime or low light time
period in an outdoor environment, the AEG/Rifleman velocities will be
observed at all times for all replicas. No replica of ANY type will be
allowed to fire over the 400fps/.2g (1.48J) spring level per the SOG
Chrono Procedure. This applies to AEGs, gas guns, shotguns, support
weapons, and sniper rifles. As always, a surrender should be presented
for any engagements under the 20 feet rule. These 400fps/.2g (1.48J)
replicas are NOT to be used when 20 feet or closer to another player. If
there is a risk of a player not taking the surrender in tight
situations, use your approved sidearm. All pistols will adhere to the
SOG pistol muzzle energy rules. If the field rules require a stricter
guideline, then field rules and any additional safety rules associated
will supercede these night-time rules. Player safety is always stressed
and is especially important during low light/night conditions. As
always, ensure to aim low when possible.