MilSim City

Fairfield, UT

Utah's Premier Airsoft Field
field
Updated 04/29/2025
field

MilSim City is Utah’s premier outdoor Airsoft arena. The 400,000 square foot outdoor city was built for players of all ages and skills to enjoy Airsoft in a fun, safe, and exciting environment.

Utah's Premier Airsoft Field

Location & Hours

Fairfield, Utah 84013
United States

See our website for event dates & times. https://www.milsimcityairsoft.com/events

Contact

info@milsimcity.com
(801) 669-2352
https://www.milsimcityairsoft.com

Amenities & more

Outdoors

Driving Directions

The field doesn't have an exact address so some directions to the field are not exact, but the links below will get you to the gate of The FARM Training Center where the field is located.

Google Maps Link

https://maps.app.goo.gl/21XqmE1zABKiLq5M6

Apple Maps Link

https://maps.apple.com/place?place-id=I44CE8509DE0F2DBE&map=h

Once you get to the gate, follow the road in. Then, when you get to the building turn right and follow that road down till you see a canopy set up on the right of the road with staff.

Do not park in any random spot, ask staff where it is safe to park and where we reserved to park.

The following coordinates will take you to the field better than the address: 40.220684, -112.126662

Diverse Combat

MilSim City is one of the most diverse fields to play on in Utah. With encounters ranging from over 200ft to having enemies right at your muzzle, we are able to provide diverse and engaging gameplay. Your reactions, teamwork and your skills will be what decides the winner.

Airsoft is for everyone at MilSim City. With rentals available, anyone can come to the field and participate in a sport that will both challenge you physically and intellectually.

Night Time Operations

We host night games to truly put you to the test. When we host afternoon games, we will have night games as soon as the sun sets. With our night games we also offer unique game modes that are not to be missed.

What do I need to play?

All you need are your wits, gun, and a flashlight. You can also use a tracer unit in replacement of a flash light.

Have night vision? Our night time games provide the best way to learn how to operate and move with night vision. Don’t have night vision? No worries, you’ll have numbers on your side.

Starter Package

$30.00

First come first serve. Package includes:

  • Krytac M4 rifle
  • Magazine
  • 1000 BBs.

Face protection is not included.

Weapon Class ROE

CQB: Anyone below 400fps has a 0ft engagement distance, Semi auto only. (1.5 Joules)

Support weapons: up to 450fps (1.9 Joules), can go full auto, 50ft engagement distance. Must have a side arm and must be an actual replica BELT FED support gun (LMG or MMG). Non-Belt fed replicas will not count (RPK, IAR, ECT)

Sniper class: must be a Bolt action, 530fps (2.6 Joules) or lower, 100ft engagement distance, and must have a side arm.

Age Requirements

You must be 12 years of age or older to play at MilSim City. Children younger than 12 MAY be approved if a parent or guardian is actively participating with them and is on the field at all times.

12-17 year of age: Must have a parent or legal guardian sign a waiver form. Minors without their own transportation must be accompanied by a trusted individual with an immediately available vehicle in case of an emergency.

You will never openly transport your guns to/from games

This is for your own safety. Get a bag and use it. The general public does not know it is not a real gun. The policeman does not know it is not a real gun.

You will wear ANSI rated FULL seal safety glasses when you are anywhere on the field

You will know if your eyewear is ANSI rated if it says one of the following: ANSI Z87.1 or ANSI Z87.1+ Your prescription glasses are not ANSI rated. If you need glasses you must use something over them. If at any time you see someone without the required glasses on it is your duty to yell to stop the game and notify a referee so that that individual may safely exit the field.

If you do not know if your glasses/goggles/mesh is acceptable please see any referee for verification. If you are under 18 you will wear a full face mask. If you are over 18 you must wear a mask, smog, mouth guard, or other item to keep your teeth and mouth safe from BB’s.

You will remove your guns magazine and clear the action before entering the safe zone

At MilSim City we have a loading and briefing zone. This area is for people who are not actively participating in the games and would like to remain safe from bb fire. This rule is based on a very simple concept: If you cannot fire a bb you cannot harm someone.

When you are loading up for a game do not put a magazine in your gun. When you come back from a game to rest in the safe zone remove your magazine from the gun and shoot it once or twice to make sure it is clear. You can be sure we will find anyone that still has their magazine in their gun. You will get one warning and then you will be asked to sit out a game.

No Arguing

MilSim City has a zero tolerance policy for arguing. That means if you begin to argue over something (anything) you will be automatically ejected for the game. You will not be allowed to return to game play until you talk this over with a referee and the other person involved. We are all here to have fun not be yelled at.

ABSOLUTELY NO PHYSICAL VIOLENCE WILL BE TOLERATED

This might sound a bit weird considering that we are shooting each other, but MilSim City has a very strict policy about this. This is a simple rule. If you strike someone in any fashion you will be asked to leave FOREVER. We are not talking a game or a month, FOREVER.

The same goes for shooting someone in anger. You get mad on the field, we all do, but at MilSim City you WILL WALK OFF THE FIELD. If you begin to argue you’re out for the day, if you hit/kick/spit/shoot etc. you will be gone permanently.

Chronograph

MilSim City will chronograph each and every single gun that is used on the field with .20 BB’s. We reserve the right to chronograph a gun at any time; it does not matter if you were chronographed 5 mins before. Anyone caught adjusting their FPS after being chronoed will be banned.

If a referee requests to chrono you will comply or be asked to leave without a refund. At MilSim City we use a accepted FPS system for CQB play, 400 FPS with .20g BB’s and under is ok to use. 401 FPS and above is too fast and your gun will be not allowed. There is no max BB weight.

Getting Hit

Everyone gets hit, it is a fact. When you are hit, you will raise your hand or gun into the air and yell “HIT!!!” at the top of your lungs, so your enemy will know to stop engaging you. You will then cease to speak until you are back in the game (the dead do not talk). A hit is contact anywhere on your body or equipment. Once hit you are now out until: a) You re-spawn at the designated location with the re-spawn condition or b) a medic reaches you and brings you back into the game. When you are hit, all of your weapons are useless until you re-enter the game through a re-spawn or medic.

A weapon hit disables your weapon (but not you). If your primary weapon is hit you can switch to a side arm secondary or follow this jam clearing process.

  1. Remove the Mag
  2. Rack the charging handle twice
  3. Re-Insert the mag
  4. Rack the charging handle and your primary is ready to fire again.
Knife kills

At MilSim City everyone has the ability to use a “knife” to kill you. These knives are ALWAYS dull rubber/foam training weapons that can never cut someone. Anything else will not be allowed. The only allowable way to kill someone with a knife is to tap them with it. You will NOT stab someone with it. You will NEVER THROW the knife. Tap them out and they are done.

NO Surrenders

In MilSim City we have no surrenders or ‘bang-bang’ rules. With the exception of possible game variants you will never surrender an opponent.

Radios

Scanning of enemy radio channels is allowed; However other Electronic Warfare (such as jamming enemy frequencies) is NOT allowed. Radio Jamming is the quick way to the ban hammer.

Do Not:

  1. Prevent the enemy from transmitting messages by holding the PTT down.
  2. Transmit any message at all on enemy frequencies. Many of us pay the big bucks ($$$) for radio gear, so we expect to use it in-game. While intel-stealing may be allowed, denial of communication is not.
Do not Climb on Anything

You are not allowed to climb on anything located within the field. You can climb into the bus and use it. You absolutely cannot climb on top of any of the dirt mounds. MilSim City is located within a shooting range and you are not the target, so don’t accidentally become one.

Cheaters

Those that do not call their hits will be ejected from the game by a referee. If they continue to not call their hits at subsequent games they will be asked to LEAVE without compensation. Cheaters will be photographed and their picture will be hung on the wall of shame. If it becomes a habit a person will be banned from MiSim City for a determined length of time.